How much of our lives will we spend in virtual reality in the future? What impact will this have on our identity? What challenges will we have to face by then? In the module " Women, Design, Society" of my Bachelor in Trends & Identity, the goal was to create an info-animation that educates the audience about a subject in the fields of gender and design. I dealt with the topic of virtual identity and examined the starting point, the possibilities as well as the challenges and predictions of the virtual space.